MicroProse publishes two new games: Mech Engineer and Waronoi
Waronoi is a real-time strategy wargame focused on snappy commands and interface, readability, and a unique command tree mechanic for easy large army management. With procedurally generated maps and multiplayer with bots and humans, it just screams replayability and depth, while being accessible and surprisingly quick to play.
Mech Engineer is a mech lover’s dream come true: you will oversee every aspect of your squad's operation, from optimizing the reactors to fine-tuning weapons systems. The balance of weight, energy, and heat must be carefully monitored to ensure maximum efficiency. The skills and emotional state of each pilot also play an important role, along with the effective management of your base and resources. You will deploy your finely calibrated and tuned machines onto missions, where your split-second decisions during semi-auto battles against a mutating alien bio-weapon.
Watch the new trailers for both games:
Waronoi is a modern military real-time strategy game that focuses on large-scale combat, as well as small skirmishes. All on the same map, at the same time, using the strategic zoom function.
Armies are organized hierarchically, meaning that units are connected to one another and have superior and subordinate units. Mastering this concept is the key to commanding your forces efficiently, as well as disrupting and disorganizing the enemy.
Various modes of play: play a series of challenges against bots, create your custom matches with customized maps and armies or challenge a mix of friends and bots (up to eight contenders) for the ultimate battlefield experience.
Advanced map generation: enjoy infinite map possibilities with the advanced map generation engine based on the Voronoi diagram.
Unique Command tree mechanic: lead an army following its realistic command structure. It feels natural, snappy, and easy to learn. Fast thinking is much more important than fast playing.
A proper army: learn the tools in your toolbox. Tanks, infantry, recon units, mechanized infantry, artillery, air strikes…mix and match them in your plans and assign capable commanders for optimal results.
Mech Engineer
Mech Engineer is a dark sci-fi mech assembling manager with semi-auto battles against mutating, alien bio-weapon. The gameplay is focused on resource management and mech assembly; the player can also follow the auto-battling sessions giving orders to the pilots in real time.
Assemble your Mechs starting from the reactor: increase its power with components but keep a close eye on the temperature. Then customize the weapons tweaking rate of fire, energy consumption, accuracy, and firepower (you can even run ballistic tests).
Finally assemble the Mech considering total weight and available energy.
When it’s time to send your Mechs into battle you will follow them in real-time and issue simple orders to optimize their performance on the battlefield.
And that’s not all; Mech Engineer is a deep management game. Here is the full features list:
Deep and detailed management of mechs engineering including reactors, cooling, weight, and heat/energy
Configure and fine-tune weapons and mods through testing and ballistic simulation
Squad management down to individual stress levels, training, and stats
Manage your base repairing and upgrading its sectors and giving tasks to engineers and scientists on a day-by-day basis
Research components and upgrades through a full-fledged tech-tree
Scavenge and use different resources to repair and upgrade your mech
Real-time pausable missions that mix auto-battling and move commands from the player
Unique analog ‘80s retro-style interface
- In-game manual for quick reference while playing