Task Force Admiral - Vol.1: American Carrier Battles Launches in Early Access on January 27th

MicroProse is proud to announce that Task Force Admiral - Vol.1: American Carrier Battles, the long-awaited 3D command simulation of US Navy carrier operations in 1942, will launch in Early Access on Steam on January 27th.

To mark this milestone, a public demo of Task Force Admiral is available now on Steam, giving players their first opportunity to experience the game’s distinctive approach to carrier warfare and real-time naval command.

Developed with extraordinary dedication to authenticity, Task Force Admiral places players in command of an American carrier task force during the most pivotal year of the Pacific War. This is not a simple wargame nor a traditional flight or naval sim - it is a full 3D, real-time, crisis-management experience that blends deep tactical decision-making, immersive first-person command, and the most meticulously researched WW2 naval assets ever brought to life in a game.

COMMAND HISTORY. LIVE THE DRAMA.
In Task Force Admiral, every scouting report, every radar contact, and every delayed communication matters. Players can command from the claustrophobic, fog-of-war-shrouded flag plot, or shift to a more traditional God’s eye perspective - always with the pressure of real-time events unfolding across hundreds of miles of ocean.

No artificial dice rolls. No arbitrary stats. No magical information. This is command as it was - uncertain, challenging, and exhilarating.

KEY FEATURES INCLUDED AT EARLY ACCESS LAUNCH

  • Lead iconic 1942 US Navy carrier task forces in historical & hypothetical operations

  • Innovative full-3D command simulation blending wargaming and immersive perspectives

  • First-person flag officer view or classic God’s eye mode - switch seamlessly

  • Pausable real-time gameplay with time compression and zero click-fest mechanics

  • One of the most detailed WW2 carrier command simulations ever attempted

  • 90+ ship classes and 40+ meticulously researched aircraft types

  • Authentic historical camouflages, markings, officers & squadron compositions

  • Advanced ballistics, damage modeling, and realistic fog of war

  • 30+ single missions spanning historical battles & what-if scenarios

  • In-game narrative engine delivering scripted and dynamic events

  • Flexible realism & difficulty settings suited for veterans and newcomers alike

  • Scenario builder and post-battle 3D replay system included

Early Access will allow players to experience key missions and systems at launch, with additional scenarios, features, refinements, and content expanding the experience over time.

6. Januar 2026, von Thore Varga

MICROPROSE

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