Samson Creator Christofer Sundberg Leads New Wave of Speakers in Malmo
Christofer Sundberg, creator of Samson and CEO of Liquid Swords, leads the latest wave of speakers confirmed for Europe’s premier B2B games conference, Nordic Game Spring 2026 (NG26), taking place 26–29 May at Malmö’s iconic Slagthuset venue. The call for speakers is now officially closed, with the full programme continuing to take shape in the coming weeks.
Samson, Lana, Hitman vs Viking
Samson creator and Liquid Swords CEO Christofer Sundberg will deliver a no-holds-barred talk titled “No Safe Answers: Christofer Sundberg on the Games Industry”. Expect a direct and honest discussion about development, leadership, creativity, and business realities, complete with reflections on risk, Samson, failures, and successes.
In a special voice acting panel, the legendary David Bateson (the voice and face of Hitman) meets Magnus Bruun (Assassin’s Creed Valhalla, Call of Duty, The Last Kingdom, Black Mirror) for a fierce yet cozy conversation about the challenges and rewards of the craft. The session will be moderated and kept suitably calm by Thomas Bense from PixelTV and Danish television stardom.
The creative duo behind the critically acclaimed Planet of Lana series, Adam Stjärnljus and Klas Eriksson from Wishfully, will take the stage with the deeply personal talk “Planet of Lana - 30 Years in the Making”. From early sketches in the 90s to the recent release of the sequel, they will share the long and winding road of building a dream game and what it really takes to keep believing across three decades.
Vampires, Hela
Trine Laier from Those Eyes brings experimental energy with her talk “Dig, Bite, Bake and Decapitate – Inverse Mechanics in Real Vampires”. Drawing from her unique vampire life-sim, she will explore how flipping traditional mechanics (and player expectations) can create surprising, addictive gameplay and stronger emotional connections. Her talk is followed up by a workshop dubbed “Real Vampires”, hosted in co-op with Julia Mirny, Art Director at Those Eyes.
Finally, Amanda Gardfors Granberg (Design Lead) and Alexander Benitez (Studio Head) from Windup Games join the strong lineup. Amanda, one of Sweden’s rising design talents, together with Alexander, will focus on player-first design and building meaningful loops in emotionally driven experiences.
These new additions join an already impressive lineup and further strengthen NG26 as the place for real conversations, genuine insights, and valuable connections in the Nordic and European games industry.
More speakers and programme details will follow in the coming weeks.