What if nothing around you was real? The Visitor Effect arrives Friday
Something has gone wrong inside the simulation.
The Spanish indie studio Mystic Morgue, founded by five developers who met during their Game Design degree, releases its first title with one haunting question:

A REALITY THAT DOESN’T WANT TO BE DISCOVERED
In The Visitor Effect: Not an Experiment, you wake up as R3D, an alien robot trapped in a simulation that’s starting to break apart. Nothing makes sense. Every puzzle, every dialogue, every glitch hides a message that could bring you closer to the truth - or drag you deeper into the lie.
You’re not just a player - you’re a corrupted file, a test subject inside a decaying system. Will you break it, or let it erase you?

WHAT AWAITS YOU INSIDE
Handcrafted logic puzzles that force you to think differently.
Hidden notes and messages revealing fragments of the truth.
Multiple endings depending on your choices.
An enemy you can’t avoid: doubt.
A minimalist retro-futuristic art style inspired by classic sci-fi mysteries.
BUILT TO MAKE YOU QUESTION EVERYTHING
“We wanted players to doubt their own progress - to wonder if what they’re playing is real or just another layer of the deception.”
- Mystic Morgue
