Quantum Threshold - A Groundbreaking VR Roguelike Shooter - Announces March 6 Reveal Trailer
Vaki Games announced Quantum Threshold, a bold new single-player VR shooter blending roguelike replayability, wheelchair-based locomotion, and a gripping cyberpunk narrative. The game’s debut trailer and social media channels will launch on March 6, offering players their first look at its unique blend of accessibility-first design and high-octane action.
About Quantum Threshold
Set in a post-apocalyptic cyberpunk world overrun by rogue AI "Techno Wraiths," Quantum Threshold casts players as a wheelchair-bound survivor fighting to escape ever-evolving levels filled with relentless enemies. Designed explicitly for seated VR play, the game redefines immersion by merging a high-stakes roguelike loop with adaptive combat mechanics and a progressive power fantasy.
Key Features:
Wheelchair Combat & Accessibility: Traverse and battle using an upgradable wheelchair, designed for seated VR play without compromising intensity.
Roguelike Progression: Every run is unique, with randomized loot, evolving enemies, and permanent upgrades earned via a hub-world system.
Cyberpunk Power Fantasy: Unlock game-breaking weapons and modules to dominate hordes of enemies, inspired by Risk of Rain 2 and Left 4 Dead.
A New Standard for VR Accessibility
Quantum Threshold challenges traditional VR design by prioritizing seated gameplay and player comfort. "Most VR shooters demand standing or room-scale movement, which excludes many players," said Teemu Jyrkinen, Creative Director at Vaki Games. "We wanted to prove that seated VR can deliver the same adrenaline rush-no compromises. Your wheelchair isn’t a limitation; it’s your greatest weapon."
The game’s movement system has been rigorously tested to minimize motion sickness, with smooth, intuitive controls tailored for VR newcomers and veterans alike.
Launch Platforms & Target Audience
Quantum Threshold will debut on Oculus Quest 2 & 3, PC VR, targeting:
VR enthusiasts craving fresh, innovative mechanics.
Action gamers drawn to roguelike challenge and cyberpunk aesthetics.
Accessibility advocates seeking inclusive design.
Pricing and monetization details will be announced later this spring.