MOTHERGUNSHIP: FORGE Unleashes Its Ridiculous Arsenal on PlayStation VR2 Today

The Vault is open, and something ridiculous just came out. Publisher Impact Inked and Flat2VR Studios have surprise-launched MOTHERGUNSHIP: FORGE on PlayStation VR2, following its reveal by Ryan Biniecki, also known as @MysticRyan, during today's Let's Talk PlayStation on YouTube. Originally developed by Terrible Posture Games, the VR roguelite shooter challenges players to build increasingly absurd weapons directly onto their arms, dodge relentless storms of enemy fire, and dismantle an alien machine fleet one ridiculous gun at a time.

Welcome aboard, recruit. Your survival is entirely optional.
Another Vault Unlocked

Today's reveal marks the latest entry in PS VR2: Unlock the Vault, Impact Inked's ongoing initiative to bring established VR experiences to PlayStation VR2.

Biniecki opened the next Vault during Let's Talk PlayStation today, revealing MOTHERGUNSHIP: FORGE and making it available to play immediately. No lengthy countdown. No waiting for a future release date. Just an enormous alien fleet, a mountain of weapon components, and a fresh batch of recruits who probably have no idea what they're getting into.

The surprise launch brings the complete MOTHERGUNSHIP: FORGE experience to PlayStation VR2, including years of additional content and the game's latest Daily Run update.

Build Bigger Guns, Make Bigger Problems

MOTHERGUNSHIP: FORGE brings the outrageous weapon-building concept of the original MOTHERGUNSHIP and puts it directly into players' hands. Every piece of the arsenal is physically assembled in VR, allowing recruits to grab, connect, and rearrange weapon components on either wrist as their destructive ambitions spiral out of control.

Connectors, barrels, ammo canisters, and caps form the foundation of a modular weapon system with more than one trillion possible combinations. Chainguns, railguns, lasers, flamethrowers, grenade launchers, and even explosive pizza can all become part of the same monstrous creation. Some components provide defensive shields, modify enemy behavior, or change the rules of a run, encouraging players to experiment with combinations that probably shouldn't exist.

Of course, building an enormous gun is considerably easier when nobody is shooting back.

Every run sends recruits through randomized combat chambers crawling with robotic enemies, environmental hazards, and increasingly elaborate projectile patterns. Players must physically duck, lean, weave, punch, and block their way through the chaos while collecting new weapon parts and upgrades between encounters.

Four distinct biomes and their massive bosses stand between humanity and the mechanical fleet threatening its existence. Death sends players back to headquarters, but permanent unlocks and an expanding collection of components ensure that the next attempt can be even more ridiculous than the last.

Built to Take Advantage of PlayStation VR2

Ported to PlayStation VR2 by Flat2VR Studios, MOTHERGUNSHIP: FORGE takes advantage of the platform's hardware to deliver sharper visuals, responsive controls, and physical feedback throughout its frantic firefights.

The game runs at a native 120 frames per second without reprojection, maintaining that performance in both solo and cooperative play. Rendered at full resolution, the PlayStation VR2 version also utilizes eye-tracked dynamic foveated rendering to concentrate visual detail where players are looking, keeping the action clear as bullets, explosions, and oversized weapon contraptions fill the screen.

The hardware's haptic features add another layer to the experience. Headset haptics respond when players take damage, while adaptive triggers provide resistance through the PlayStation VR2 Sense controllers. Controller haptics accompany attaching and detaching weapon parts, firing empty ammo canisters, punching enemies, taking hits, and interacting with the Forge.

Additional control options include snap and smooth turning, left-handed mode, adjustable virtual hand positioning, and headset recentering, allowing recruits to tailor the experience to their preferred setup.

PlayStation VR2 features and enhancements:

  • Native 120 FPS Performance - Runs at 120 frames per second without reprojection, maintaining that performance in both solo and cooperative play.

  • Eye-Tracked Foveated Rendering - Uses PlayStation VR2 eye tracking to concentrate rendering detail where players are looking, alongside full-resolution rendering for a sharper presentation.

  • Headset Haptics - Feel incoming damage through the headset when enemy attacks find their mark.

  • Adaptive Triggers and Sense Controller Haptics - Experience trigger resistance and physical feedback when attaching or detaching weapon parts, punching enemies, taking hits, interacting with the Forge, and more.

  • PlayStation Network Integration - Invite PSN friends directly into cooperative sessions, communicate through integrated voice chat, and pursue a full trophy list featuring a Platinum trophy.

  • Expanded Comfort and Control Options - Choose between snap and smooth turning, enable left-handed mode, adjust virtual hand positioning, and recenter the experience to suit your preferred setup.

  • Daily Runs and Leaderboards - Take on fresh daily challenges in solo or two-player co-op, with rotating modifiers and separate leaderboards for each mode.


A New Mechanical Nightmare Every Day
The PlayStation VR2 release includes the game's latest content update, bringing Daily Run challenges to the platform at launch.

Each day introduces a new run with its own combination of custom modifiers, giving players a fresh set of conditions to overcome. Daily Runs are available in both solo and two-player co-op, with separate leaderboards tracking individual and cooperative performance. Players can compare their standing against nearby ranks and the top 20 competitors.

Recruits looking for backup can invite friends directly through PlayStation Network, with integrated voice chat available during cooperative play. The release also features a full PlayStation trophy list, including a Platinum trophy for those determined to conquer everything the MOTHERGUNSHIP can throw at them.

Beyond the main campaign and Daily Runs, players can explore an extensive collection of additional modes, including Sandbox, Endless, Terror, Custom, Fiery Fists, Gauntlet, and Ascension. Whether experimenting with weapon combinations, surviving increasingly difficult encounters, or chasing leaderboard positions, there's always another reason to return to the fight.

13. November 2026, von Thore Varga