Kazfall - solo-dev action roguelite, free Steam demo out now, Early Access March 5, 2027
Welcome to Kazfall
The keep fell. The vaults beneath it fell. Everyonewho ever held the placewent down
with it. Something else livesthere nowand it did notcome from above.
This dungeon does not open because you gotstronger.It opens because you found who isleft.
One descent, and a clock
A run is a single unbroken delve against a countdown. There is no safe backtracking and no grinding a floor forscraps - the timer takes you if the dungeon doesn't. Reach the boss, kill it, and climb out. The steel you found stays down there. What you carry back up is worth more than any of it.
The depths keepwhatthey're given Gold lives and dieswith the delve: the Vendor'sstock,chest re-rolls, potions.None of itcomes back upwith you. Essence does. It buys permanentstat upgrades,weapons and unlocked gear in the Antechamber before the next descent. Dying is not a wasted run. Dying isthe economy.
Combatwith a pinch ofsoulslike
Stamina-based melee - light and heavy attackschain into combos, and every swing costsstamina you also need to defend.
Timed blocks - block asthe blowlands and you take nothing and open the enemy up. Mistime it and your guard breaks.
Enemiesthat fight differently - lancersthatclose in,spearwraithsthat keep their distance, obelisks thatshield everything around them until you dealwith them first.