Inquisitor Simulator Playtest Has Started

Fulqrum Publishing and edyan.dev are inviting players to get an early taste of Inquisitor Simulator, a medieval immersive life-sim that puts players in the robes of a newly appointed Inquisitor and head of their own abbey. The upcoming Playtest offers a first look at the game's core mechanics, from investigating suspicious prisoners and brewing magical potions to applying a little torture and sending foul spirits back where they belong.

Your first days on the job won't be easy. Arriving at the abbey on a stormy night, you'll have to establish your authority, take on the duties of an exorcist, and make do with limited resources. After all, times are tough, budgets are tight, and the forces of evil aren't going to banish themselves.

A LITTLE TORTURE, A LITTLE ALCHEMY, A LOT OF HERESY
The Playtest introduces the opening chapter of Act 1, giving players their first opportunity to investigate prisoners and identify the symptoms of demonic possession. A selection of diagnostic tools and torture devices will help uncover the truth, or at least something resembling it. The available possession types and symptoms are limited for now, but there are plenty more demons waiting in line for their turn.

Players will also get to experiment in a basic alchemy lab, preparing ingredients and brewing magical potions to aid their work. The abbey's dwindling stocks include a few ready-made concoctions, too. Whether they'll help with an exorcism or lead to some unexpected consequences is for players to discover.

Once the demons are out, the trouble isn't necessarily over. The Playtest also introduces combat against exorcised demons and gives players their first chance to cast a spell. And when it comes to managing the abbey's unfortunate guests, the Inquisitor can issue basic commands, ordering prisoners to follow, move to specific locations, and even cooperate with certain. .. scientific procedures.

AN EARLY LOOK AND A CHANCE TO SHAPE THE GAME
This is only a small sample of what Inquisitor Simulator aims to offer, with many mechanics, tools, possession types, and other features still to come. The Playtest is an opportunity for players to experience the foundations of the game early and help shape its development by sharing their feedback.

So put on your robes, sharpen your instruments, and prepare to serve the greater good. The road to salvation is paved with questionable methods, but someone has to do the job.

27. Oktober 2026, von Thore Varga