Hellbreach: Vegas, the Wave-based Shooter, enters the final Early-Access phase before v1.0

It’s only been a month, but development is going steady, and we’re preparing for the final sprint towards v1.0! This patch takes us into top-secret territory with a new perk, a new outfit, new accessories, and of course, a new weapon and map: Area 51!

Solo developer Ashley Ellis has also made sure to incorporate invaluable community feedback. The game now includes a crouch feature and visual markers to show you where you got hit. Additionally, we’ve updated the game’s demo to better reflect the current version of Hellbreach: Vegas!

To celebrate completion of Phase 3, we have put together a trailer featuring some of the update’s biggest changes here:

Currently resting on nearly 270 reviews on Steam, of which 77% are positive, we’re eager to continue the hard work for the game so many have come to enjoy. Throughout the summer, development on Hellbreach: Vegas will steadily progress. We urge you to keep an eye on the store page, as more exciting news might just follow soon.

About Hellbreach: Vegas

Single-handedly developed by Ashley Ellis, Hellbreach: Vegas was warmly welcomed by the community and Media when it launched into Early Access on March 11th, 2024. Since then, Ellis has worked hard to implement community feedback, chasing his mission to make the best possible version of Hellbreach: Vegas.

Phase 4 brings a 7th map for you to experience, alongside various new cosmetic items and community requests. Check out our detailed patch notes here!

Hellbreach: Vegas is all about how long players can survive, as hordes of Demons invade Las Vegas. Whether as a solo survivor or in a team of up to four, players must kill, earn cash, and take a spin on slot machines to survive till the next round! With ever-increasing hordes of demons spawning, multiple maps to explore and master, and over 20 weapons to choose from, the challenge of staying alive will constantly double down.

Developer Ashley Ellis and Iceberg Interactive chose to release the game into Early Access to create room to polish the game to players' tastes, finalise maps, and implement community feedback, over a span of around 6 months. With this update, the third of 4 phases is complete, keeping us on schedule with the plan.

27. Juni 2024, von Thore Varga

Iceberg Interactive

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