GPTRACK50 Interview Series "Hiroyuki Kobayashi x Game Producers" Begins Today

GPTRACK50 Inc. will begin publishing a series of interviews on its official website between Hiroyuki Kobayashi (President of GPTRACK50) and various game producers.

The first interview, featuring Yosuke Saito from Square Enix, is now live

The main theme of this project is "What does it mean to produce a game?" aiming to delve into the skills and know-how required of game producers in this era, taking the changing development environment, user environment, media environment, market environment, and more into account.

The first interview will feature Yosuke Saito from Square Enix, who has been involved as a producer in many influential works in the game industry both domestically and internationally, including the "NieR" series and "Dragon Quest XI: Echoes of an Elusive Age." The discussion will focus on game production in today's era.

Moving forward, we plan to publish interviews in the format of a series of articles with renowned game producers, approximately every three months, featuring Hiroyuki. We aim to provide insights into game production from a broader perspective, without being limited to specific titles.

GPTRACK50 will continue to focus on developing consumer game software for the global market and creating new IP in entertainment as a game development studio.

Profile of First Interview Guest: Yosuke Saito, Director and Executive Producer at Square Enix
Born in 1970 in Kanagawa Prefecture, Yosuke Saito graduated from Kanagawa University and joined Enix Corporation (now Square Enix) in 1993.

He has served as a producer (or executive producer) for titles such as "Dragon Quest X Online," "Dragon Quest XI: Echoes of an Elusive Age," the "NieR" series*, the "Voice of Cards" series, and the idol group "GEMS COMPANY."

In the past, he has also been involved as a producer in various other works, including "Astronoka" and "Cross Gate".

  • “NieR” series: “NieR Gestalt/Replicant”, “NieR:Automata”, “NieR Rencarnation”, ”NieR Replicant ver.1.22474487139. .. ”

Profile of Hiroyuki Kobayashi
Joined Capcom Co. in 1995 after graduating from university, he has participated in the original "Resident Evil" series as a developer.

He has worked as a producer on numerous well-known original game titles and franchises, including "Resident Evil", "Dino Crisis", "Devil May Cry", "Sengoku BASARA", "Dragon's Dogma", and many more.

He has also played a key role in the live-action movies and animations of many Capcom IPs, including the "Resident Evil" live-action films and CG animations.

At the end of March 2022, he retired from Capcom Co. where he had worked for 27 years. He is currently the President of GPTRACK50 Inc, a new studio devoted to producing original titles.

20. Mai 2024, von Thore Varga

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