GOING MEDIEVAL Moves 1.0 Launch to March 17th

With March 12th being a busy day for colony sim games, Mythwright and Foxy Voxel have decided to move GOING MEDIEVAL’s 1.0 launch on Steam, Epic Games Store, and GOG to March 17th.

With over 1 million units sold during Early Access, GOING MEDIEVAL is set to bring a variety of new content to the colony sim when it launches into 1.0 later this month. Enjoy brand-new features, including Renown and Global Stats, which overhaul the in-game progression system, the introduction of Grand Objectives, providing a route to each campaign conclusion, new Starting Conditions with unique gameplay modifications, and additional quality of life improvements as well as new buildings, items, and roles for your settlers.

Rebuild civilization and help your survivors settle and thrive in a dangerous wilderness. Build them a home using freeform construction tools, shape their lives, and defend them from bandits and beasts. Research and craft medieval tech, construct, furnish, and decorate your chambers, workshops, chapels, and libraries, and build impenetrable defenses to survive raids and create the perfect stronghold, all in a dynamic sandbox world. The Dark Ages is yours to rebuild.

3. März 2026, von Thore Varga