GDC 2026 - Brazil Games brings more than 30 companies - New Brazil Games Accelerator program
Brazil is reinforcing its position as one of the most important emerging markets in the global games industry as Brazil Games, an export initiative led by the Brazilian Game Companies Association (Abragames) in partnership with the Brazilian Trade and Investment Promotion Agency (ApexBrasil), returns to the Game Developers Conference (GDC) 2026 in San Francisco.
The Brazilian delegation at GDC 2026 brings together more than 30 companies spanning game development, publishing, and production services, positioning Brazil not only as a fast-growing consumer market, but also as a reliable source of experienced development partners for international studios, publishers, and platform holders.
A Mature, Business-Ready Ecosystem
Brazil’s games industry has evolved rapidly over the past decade, moving from a predominantly domestic market to an internationally active development ecosystem. Today, Brazilian studios are increasingly involved in co-development, full production, live-ops support, and creative services for global partners across PC, console, mobile, and emerging platforms.
The Brazil Games delegation reflects this maturity, featuring companies with proven experience in original IP creation as well as work-for-hire and collaborative development. Participating studios and companies include 1M Bits Horde, Alchemy Games, Automata, Bit Cake Studio, Cyan Heart Studio, Diorama Digital, Double Dash Studios, DRUID Creative Gaming, Estúdio Eter, Fira Soft, Frontiers Group Entertainment, Hermit Crab Game Studio, Ignite Game Studio, Izyplay Game Studio, Kreativitas Studio, Limiar Studios, PushStart, QUByte Interactive, RoundTable Studio, Split Studio, Venn Studios, VRMonkey, and YAW Studios, among others.
Together, they showcase the breadth of Brazil’s development capabilities, from indie-scale projects to scalable production pipelines suitable for international collaboration.
Playable Games on the GDC Show Floor
In addition to business meetings, Brazil Games will host a mini booth with playable titles, offering hands-on access to a curated selection of Brazilian-developed games. The playable lineup highlights a mix of genres and production approaches, underscoring the diversity of Brazil’s creative output.
Playable titles at GDC 2026 include:
Sportia - The Journey (Hermit Crab Game Studio), an arcade-driven sports adventure designed for broad accessibility.
Talaka (Potato Kid published by Acclaim), a fast-paced action title inspired by modern roguelike design.
Rogue Reigns (Venn Studios), a strategic roguelike deck-builder drawing from classic genre influences.
Paradoxical (Venn Studios), a first-person puzzle game built around narrative and spatial mechanics.
Eden’s Frontier (Frontiers Group Entertainment), an action RPG focused on exploration and world-building.
Several of these studios are also participants in a new international growth initiative launched by Abragames, reinforcing Brazil’s focus on long-term global competitiveness.
Launching the Brazil Games Accelerator
GDC 2026 will also mark a key moment for the Brazil Games Accelerator, a newly created program by Abragames aimed at preparing Brazilian studios for sustained international growth.
The accelerator provides selected studios with business mentorship, market readiness support, and direct exposure to global publishers, investors, and partners. A number of accelerator-backed studios will be present at GDC with playable builds and scheduled meetings, offering international companies a direct entry point into Brazil’s next generation of globally focused developers.
More information on the program is available at brazilgamesaccelerator.com.