GAME ANNOUNCEMENT: Experience Game Dev Crunch in Chaotic Incremental Clicker: "It's Fine," demo out now!

Buma Games, run by a husband and wife indie duo, is excited to announce their debut title, It’s Fine. This 2D active clicker puts you in the shoes of a hard-working indie developer rushing to meet deadlines. A free Steam demo for the game is available now.

Panic Is Normal
It finally happened. The Publisher moved your game’s release date, and you’re faced with the dreaded ‘game dev crunch’ and only 24 hours to ship Version 1.0. In It’s Fine, an active incremental clicker, players must manage their stations to release their anticipated indie on time. With a dog for a project manager, a gorilla leading art direction, and a bot farm managing marketing, what could go wrong?

Game-Breaking Effects…Literally
As a solo developer faced with a daunting deadline, you’ll need all the help you can get. While aimlessly clicking around the Computer will help generate code, why not opt for an office expansion to fit additional firmware and processors? And some extra RAM couldn’t hurt, right? Plus a coffee maker to keep the espresso coming. While you toil away, discover unique mechanics to maximize your coding output and marketing genius. Generate additional currency from stations with an ancient 3D printer, a Voodoo Kraken, and a Vandalist Bird. Someone has to keep the lights on, so keep tabs on Peanut, the resident squirrel and clean energy source. As he spins his wheel, he’ll move progress forward until he evolves and starts shooting lightning all over the room!

A ‘Prestigious’ Demo Out Now
It’s crunch time for It’s Fine’s latest demo, which is available now. Boot up the Computer, farm new wishlists, keep tabs on Peanut, and meet the lofty expectations of the canine project manager, Joe. Players are also introduced to the Prestige system, which resets progress with permanent modifiers for more efficient runs. In the pursuit of game dev perfection, complete different achievements for additional rewards. Each achievement and challenge inches you closer to the finish line. You have 24 hours to finish your game…it’s fine, right?

Gameplay Features

  • Active Incremental: A balanced mix of active clicking, resource management, and passive generation.

  • Rich Prestige System: Reset to gain access to many game-changing upgrades, allowing faster and more efficient runs.

  • Secrets & Achievements: Many achievements, challenges, and secrets to be found.

  • Definite Ending: A focused experience designed to be beaten. Can you release the game on time?

100% Human Made

  • 0% AI Art: Every pixel drawn and placed by hand.

  • 0% AI Music: All sounds and BGM composed by Alon Amit.

  • 100% Soul: Written and coded by a husband and wife duo.

16. April 2026, von Thore Varga