‘MASKS OF THE VOID’ coming to Steam

ROLLDBOX GAMES and Forthright Entertainment are pleased to announce an agreement for the development and publishing of Masks of the Void, an amazing new rogue-lite game about power, with the ability to throw everything at your will with the use of telekinesis!

You are Iret, a girl who has obtained this power and with it, the task to prevent the Neverending Night creature from devouring your world. Empower yourself or your allies in this journey where the world reacts to your decisions and your chapter grows stronger in a rogue-lite style where everything in your power is up to you.

The challenge: Are you strong enough to defeat the Void?

Game Features:

  • TELEKINESIS BASED BULLET HEAVEN: Use the world at your will. Use everything in the environment, even the walls.

  • BUILD UP YOUR WAY: With 3 different gameplay classes, build up your character with random objects within each game.

  • YOUR ACTIONS MATTER: The more consumed by the power you become, the most chaotic the world behaves.

Ferran Pérez, Co-Founder and Creative Director of ROLLDBOX GAMES “We are especially excited about our newest project, as we have evolved a ton in all the development roles, from art, programming, even music with the collaboration of Oscar Araujo. Alongside our publisher, Forthright Entertainment, we will deliver this amazing rogue-lite videogame with a telekinesis tweak to relieve some tension! We are highly passionate and committed with the development, working very hard to publish Masks of the Void for you, our players! For now, you can play the demo, enjoy the “Infinite Waves” and get ready for the features that await in the Full Launch, coming very soon early next year.”

Conxi Pérez, Co-Founder and CEO of ROLLDBOX GAMES “We are very proud to announce this collaboration, and we think it will be the start of a deep and long relationship. As a studio, we are committed to creating video games that push the limits of the genre as well as use the up-to-date technologies. Forthright Entertainment enjoyed our game and identified its possibilities for the future, and their experience in marketing, the video game market and industry make us feel very comfortable with them. Success comes from strong relationships, expertise as well as open dialog to learn and grow, and we have all these ingredients together with them. We are very excited about completing and launching Masks of the Void!”

12. Dezember 2024, von Thore Varga