Deep Rock Galactic: Survivor Approaches 1.0 as Developers Introduce ‘Gear’ Progression System

Deep Rock Galactic: Survivor, the survivor-like spin-off game developed by Funday Games and published by Ghost Ship Publishing, have just revealed details on the upcoming ‘Gear’ system update that heralds the imminent 1.0 release of the game on September 17th. The Gear system will further expand long-term progression through acquiring items that players will find during their dives that can be equipped, upgraded or dismantled in exchange for additional resources.

Dwarves of all beard lengths will be recovering Gear as they delve into the depths of Hoxxes IV. From basic fieldwork equipment such as the Electromagnetic Enhancer to tuned up tools like the Huuli Hide Vest or the enigmatic Boom Blend, Gear will drop in five tiers (Uncommon, Rare, Epic and Legendary) and offer a range of stat boosts and perks, ranging from bonus experience and crit damage to more coveted benefits such as extra artifact rerolls or extending the waiting time of the drop pod.

Gear will be coming to Deep Rock Galactic: Survivor following multiple other system updates aimed at furthering players’ long-term progression. In June last year, Funday introduced Masteries, long-term milestones that could be achieved through using specific weapons or completing dives in specific Biomes, offering permanent power increases to weapons and class mods that further progress with hazard level completions.

Masteries were later followed up by Mutators and Lethal Operations, both additions meant to challenge players to try out new builds and find ways of completing challenging endgame missions. All of these systems are aimed at rewarding dwarves with currency to purchase permanent upgrades to armor, XP giant and other stats while strengthening the curve at which players get better at the game and take on harder dives.

“Gear is designed to give our players even more options of what to invest or spec into.” says Anders Leicht Rohde, Co-founder and Chief Creative Officer at Funday Games. “You can flat out go for critical chance, or choose to get as much luck as possible in hopes of finding rare upgrades more often. We wanted to make sure that Deep Rock Galactic: Survivor offers endless replayability while at the same time making sure players are rewarded for every dive they go on.

The Gear system will be coming to the game alongside Deep Rock Galactic: Survivor’s 1.0 release on September 17th, 2025 on Steam.

4. Juli 2025, von Thore Varga