1998: The Toll Keeper Story asks what YOU would do in the face of crisis?
1998: The Toll Keeper Story follows Dewi, a pregnant toll booth worker struggling to protect her family while navigating fear, unrest, and scarcity in the fictional nation of Janapa. The game combines choice-driven storytelling with tense “Papers-Please”-style mechanics, challenging players to balance morality, survival, and duty. Each day at the toll booth presents new dilemmas, and each choice ripples into Dewi’s home life, family safety, and the lives of strangers passing through.
An Emotional & A Flesh Slant on Story Telling
Choices Matter
Multiple Endings
Daily Escalation
Resource Management
Distinct Visual Style
Social Impact
Unlike typical survival or simulation games, 1998: The Toll Keeper Story doesn’t place players in the shoes of a soldier, rebel, or leader - you’re an ordinary toll keeper whose courage lies not in combat, but in endurance. You’ll watch the struggles of a nation unfold, one vehicle at a time.