Tron-inspired 4-player co-op comedy horror game Terrorbytes is out now on Steam Early Access

Publisher Over the Moon and developer Treetop have today launched their 4-player comedy horror game Terrorbytes on Steam Early Access for $7.99. Inspired by Tron and Stranger Things, Terrorbytes follows four rebellious young friends as they’re sucked into a haunted arcade cabinet and forced to gather pellets for the horrifically mangled retro arcade hero “Ms Croak-Man”.

A terrible and sadistic virus has twisted and turned everything upside down, including the players: In a cruel mockery, players are forced to take the role of the ghosts (the game’s old villains) and run from Ms. Croak-Man. Can you survive long enough to uncover the mysterious evil that has trapped you, and escape?

Cooperation in Terrorbytes is a key feature: All players collect pellets for energy, which go into a shared pool, and everything has a cost; even sprinting costs energy, so players will have to manage energy carefully if they want to meet the game’s collection targets, or purchase upgrades and special items. Items range from a humble flashlight, to a satisfying power washer, to map-room upgrades that allow players to spawn helpful arrows, decoys, or broadcast their voice to other players. You’ll need all the help you can get to survive this arcade realm full of skin-walkers, invisible stalkers, pocket-dimension horrors, and more.

This Early Access version of Terrorbytes will launch with five levels, four different playable characters, five tools, and six safe room upgrades. New maps, enemies and more will be added in the months to come.

“Terrorbytes is the culmination of everything I love about gaming. It’s got goofy humor, addictive emergent gameplay, throwbacks to the retro arcade scene that inspired me as a child, and it’s just a lot of fun to play with your friends," said John Warner, Founder and Studio Lead at Over the Moon. “This Early Access version offers great value with endless replay value, but it’s just the beginning. We’ll be adding more content throughout based on our own ideas in concert with player feedback. It’s exciting to vicariously experience it for the first time through the eyes of new players, and we can’t wait to see what you have to say!”

22. Oktober 2024, von Thore Varga