PHASMOPHOBIA Cursed Hollow Event brings Easter Haunts on April 17th
Today, Kinetic Games is thrilled to announce the release date for Phasmophobia’s next seasonal community event!
On April 17th, players will be invited to uncover the secrets of the ‘Cursed Hollow’, unearthing mysterious Jackalope totems as they hunt their way through nine seasonally decorated maps.
During ‘Cursed Hollow’, Ghost Hunters will need to work together to identify ghosts, complete objectives, and search for Jackalope totems hidden across the game’s maps. But beware: interacting with the totems will have eerie effects, some helpful, and some that may hinder even the most experienced of teams.
Players will be able to explore nine maps that have been decorated for the occasion, including the new and improved Bleasdale Farmhouse, which will be in rotation throughout the event.

‘Cursed Hollow’ will be live across all platforms on April 17th, and will run for three weeks as players work together to unlock exciting themed rewards. Following feedback from previous events, rewards will now come in two categories - Community and Personal. Completing Community objectives will still grant points towards the wider Community pool, while new Personal objectives will unlock after the first Community goal is reached.
Players will be able to explore nine maps that have been decorated for the occasion, including the new and improved Bleasdale Farmhouse, which will be in rotation throughout the event.
‘Cursed Hollow’ will be live across all platforms on April 17th, and will run for three weeks as players work together to unlock exciting themed rewards. Following feedback from previous events, rewards will now come in two categories - Community and Personal. Completing Community objectives will still grant points towards the wider Community pool, while new Personal objectives will unlock after the first Community goal is reached.
“We’re really excited for ‘Cursed Hollow’ to launch next week, and once again have our players join together to tackle this season’s Community goals,” said Daniel Knight (Dknighter), Director of Kinetic Games and Lead Developer of Phasmophobia. “We’ve made some changes this year following direct feedback from our previous events; from the new reward split, to some interesting new gameplay modifiers. Our community is everything, and we’re always looking for ways to improve - we hope everyone enjoys what ‘Cursed Hollow’ has in store for them this Easter, and keeps the feedback coming on what they want to see in the future.”