Massive Update for Ashes of the Singularity: Escalation Releases Next Month

Stardock has announced that a major v3.0 update will release on February 4th for its massive-scale RTS game, Ashes of the Singularity: Escalation. This update is an overhaul of the game's balance, with nothing left untouched - this includes units, buildings, orbital abilities, and more.

“Game balance is constantly a work in progress,” said Brian Clair, the VP of Publishing for Stardock who worked extensively on the update. “This version is huge - our major focus was to completely overhaul the game balance and optimize performance.”

Both game factions have had their units and buildings carefully balanced against each other. Rather than just adjusting hit points and unit cost, v3.0 focuses on giving each unit a unique role to play. The AI has also been updated significantly, which should provide players with new and exciting challenges when playing against a computer opponent.

v3.0 brings a new benchmark, performance optimizations, and major improvements to visual
effects. New maps, campaign adjustments, and much more are also included in the massive
update.

GPUs and CPUs are constantly evolving, said Clair. We wanted to make sure that the
benchmark evolved with it. We removed redundant units and armies, revised to show more unit types, and updated camera views and positions for an overall better look.

29. Januar 2021, von Alex 'Alex B.' Börner